You are hereby invited to join the first ever LongTurn game of Freeciv-web: 150 players, one turn per day. The game concept is inspired by Longturn.org. Each player plays one turn every day, the turn timeout is set to 23 hours. A LongTurn game can take several months to complete, so please only join if you are committed […]
The first official release of Freeciv WebGL 3D is now available! Now anyone can play this free and open Source game with 3D graphics in their browser. After several beta-releases this is the first non-beta version. The release follows the game-industry convention of releasing an early not-100% complete version as the first publicly available release! A big […]
Freeciv-web now has a 3D WebGL version in development. It uses the Three.js 3D engine. More information here. It can be tested here!
A new feature released to day for Freeciv-web is playing on any map imported from OpenStreetMap, thanks to Mapbox.com. Now you can recreate historic battles anywhere in the world, or play a game right in your own neighborhood. Give it a try here!
Freeciv-web now supports Play-by-Email games! To play such as game, use the “Play By Email” button on the frontpage of play.freeciv.org. The game will have two human players playing alternating turns, competing to win using standard Freeciv-web rules. Each player will get an e-mail when it is their turn to play. Please complete your turn […]
Freeciv-web now comes with a new Europe 1901 WW1 scenario. Click “Scenarios”, enter your name, then select the “Europe WW1 scenario”, and try yourself as a ruler of Europe in the 1900s.
This is the first post, of hopefully many, on the new Freeciv-web blog! On this blog the Freeciv-web developers will be posting updates about any news related to the project. So check back here often to find about about upcoming features, new releases and learn interesting things about the art of playing Freeciv that you did not know before. […]