Today a new release of Freeciv WebGL 3D was released to play.freeciv.org. The new version contains these improvements: Performance improvements to the 3D rendering and using better materials on the 3D models. Update to the latest build of Three.js and jQuery 3.2.1. Many minor bugfixes, all of them listed on the project page on GitHub. We […]
The first official release of Freeciv WebGL 3D is now available! Now anyone can play this free and open Source game with 3D graphics in their browser. After several beta-releases this is the first non-beta version. The release follows the game-industry convention of releasing an early not-100% complete version as the first publicly available release! A big […]
The first release candidate of the 3D WebGL version of Freeciv-web has been released to the live server today. This new release contains many improvements which have been made based on feedback in the previous beta releases. For example, city labels are much nicer, rivers, city walls and fog of war is also rendered now. […]
The second beta of Freeciv in WebGL 3D is now available. This new beta release features updated terrain rendering using a custom WebGL shader. Trees are now rendered using the Three.js particle system. The Three.js 3D engine has also been updated to the latest version. Freeciv-web is a free and open source strategy game playable in […]
Freeciv-web is now available with a 3D WebGL version for public testing. It uses the Three.js 3D engine. The game is available in 3D for both desktop and mobile devices. Freeciv-web is a free and open source strategy game playable in a web-browser. The first 2D version of the game was created in 1996 by […]
Freeciv-web now has a 3D WebGL version in development. It uses the Three.js 3D engine. More information here. It can be tested here!
Freeciv-web now has a new hotseat multiplayer mode. This is a multiplayer game where two or more players plays on the same device by taking turns playing the game. Wikipedia has some background about the game mode. To start a new hotseat game, go to the main page of Freeciv-web, then click on the hotseat button, and fill […]
A new feature released to day for Freeciv-web is playing on any map imported from OpenStreetMap, thanks to Mapbox.com. Now you can recreate historic battles anywhere in the world, or play a game right in your own neighborhood. Give it a try here!
Freeciv-web now supports Play-by-Email games! To play such as game, use the “Play By Email” button on the frontpage of play.freeciv.org. The game will have two human players playing alternating turns, competing to win using standard Freeciv-web rules. Each player will get an e-mail when it is their turn to play. Please complete your turn […]
The Freeciv project was founded on November 14 1995, by Peter Joachim Unold, Claus Leth Gregersen and Allan Ove Kjeldbjerg. The three Danish students created this open source strategy game while studying computer science at Aarhus University. Today, 20 years later we have interviewed the founders of the project to find out about the early history of Freeciv. – Why […]